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Dialogue within Visual Impaired

Ting Ting Nong
China

"Each new situation requires a new architecture."
Design an Experiential Architecture Design that creates an innovative and immersive sensory experience of blindness for all visitors. That allows sighted individuals to perceive and understand the world through the perspective of blindness, fostering empathy, awareness, and a deeper appreciation for the human experience.

SITE
Location:
China
Fujian
Xiamen
Jimei
Longzhouchi

REASON OF SITE CHOICE:
The location is a venue in a serene area where natural sound and calmness can create a rich and immersive experience for the visitors.

ENVIRONMENTAL CONSIDERATIONS:
Incorporate sustainable and eco-friendly design principles throughout the museum. Utilizing natural lighting, energy-efficient systems, and environmentally conscious materials, while ensuring they do not compromise the overall experience. encourages exploration and interaction.

SENSORY ENGAGEMENT
No sight but we can still engage touch, sound, smell, and taste. Creating an environment that stimulates the senses, excluding the sense of sight. Incorporate elements that engage touch, sound, smell, and taste to create some rich and immersive experience. Explore textures, materials, soundscapes, scents, and flavours that evoke emotions and provoke introspection.

SIMULATION
To create an empathetic understanding of the visual impairments experience.

USER SIMULATION
The museum will have spaces that simulate challenges, by using a VR a headset that temporarily restricts sighted visitors’ vision, and audio feedback from the headset for museum guide, also with extra help from interactive sensory gloves to feel tactile in the spaces to fully sense the story from the visual impaired individuals.

SPACE SIMULATION
Interactive space installations:
Like the universal braille tactile, room movement auditory receptors. Exhibits that allow visitors to touch and feel objects, textures, and surfaces while providing audio descriptions or ambient sounds to enhance the experience. The above Installations create a Sensory Adaption of the visual impairments experience.

SPATIAL CONFIGURATION
The spatial layout encourages exploration and interaction. The design will have fixed and movable spaces to create curiosity and introspection. The museum will provide pathways and zones that allow visitors to navigate the museum independently, relying on senses other than sight. Considering the flow of movement, accessibility, and intuitive way-finding to ensure a seamless experience.

INCLUSIVE SPACES
Spaces that accommodate diverse needs and abilities. Provide quiet areas for reflection, accessible seating, and restrooms, as well as areas for guide dogs. Consider the comfort, safety, and privacy of all visitors throughout the museum.

WAY-FINDING
Develop non-visual way- finding strategies to guide visitors through the museum. Utilize tactile maps, audio cues, braille signage, and other sensory elements to assist with navigation. Ensured that the museum is inclusive and accessible to all visitors, regardless of their visual ability.

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